NEW!
Onward, Undergrad!
How to Crush Self-Defeating Thoughts in College
The handy, motivational guide to help college students overcome self-doubt and second-guessing! Many of the problems college students face are rooted in “self-defeating thoughts” that cause them to question their self-worth and adequacy. Onward, Undergrad! How to Crush Self-Defeating Thoughts in College is the guide for students on how to tackle these thoughts, understand their worth on campus, and create practical strategies to bounce back from setbacks. Covering topics such as imposter syndrome, feeling comfortable asking others for help, and avoiding burnout, this reflective workbook can help new and experienced college students alike march ONWARD to their degree.
Henry’s Hoodie!

Henry Higgans loves his hoodie and feels like he can do great things when he has it on! But Henry’s dad Pop-Pop says Henry does not need the hoodie to do great things. Is Pop-Pop right? Or is the hoodie the key to Henry’s success? Henry is about to find out…
Henry’s Hoodie is a story about overcoming self-doubt and realizing the greatness that we all have within ourselves. Perfect for kids ages 3-6, but also a great reminder for readers of all ages!
Paradox of the Learning Game: The Promise and Plight of Video Games and Learning
The excitement around the potential of video games as sources for learning has never been greater. Developments in digital and computer technology have magnified the creativity and availability of advanced learning games—which are games that take significant advantage of the video game medium for transferable learning experiences.
In Paradox of the Learning Game: The Promise and Plight of Video Games and Learning, Marcus T. Wright highlights the potential of the video game medium as a tool for learning, while exploring some of the social and industry challenges that limit the success of advanced learning games. This book not only serves as an introduction to the power of video games as learning resources, but also as a call for video games and learning advocates to carefully consider several deep-rooted challenges that could negatively impact the future of this learning technology.
Raincloud

In the politically charged city of Norhaven, believers of the ancient Lord Prosperous, the Alpha and Omega Spirits, face persecution due to the powers that those beliefs grant them. Fifteen year old Rain Nazeroth knows all about this – his alcoholic father hates spirits and supports anything that will cause their downfall.
Despite the spirits’ duty to protect mankind no matter what discrimination they face, the Omega Spirits, led by the vile Queen Z, decide to rebel with a bioterrorist threat that will wreck the city. The only way the Alpha Spirits can stop them is under the leadership of their predetermined messiah – Rain. But can they convince him to be their leader, despite the fact that his father would disown him, and his best friend, Kendo Holifax, is the young man destined to be his enemy as the messiah of the Omega Spirits?
Publications and Blogs
Most recent:
- Wright, Marcus. 2021. “Generation-Blindness and the COVID-19 Websites of Highly Selective Universities.” Penn Education and Inequality Working Papers, #7. https://repository.upenn.edu/education_inequality_workshop/7
- Leveraging Digital Games in the Diversified Classroom.” Penn Almanac. Feb. 2020.
Huffington Post:
- Digital learning games must be more than skinner boxes
- Let’s create the ‘Metal Gear Solid’ of digital learning games.
- ‘Whiplash’ review: Simmons fascinates in villainous turn
- “Music: Beautiful. Inspirational. The Piano Guys.”
- “A Q&A with Latina Journalist and Multimedia Dynamo, Nino Terrero.”
- “Speak 180: Why is Game-Based Learning Good for Today’s Youth?”
- “Why You Should Go Play After Reading This – A Q&A with Kevin Carroll.”
- “Tony Dungy on Uncommon Marriage and Life After Coaching.”
- “Success: What is Your Definition?”
- “Lindsey Stirling: The Phenom with the Violin.”
- “Teens, Social Media, and a Q&A with It’s Complicated Author, danah boyd.”
- “Rise of the Super-Digital Native.” March 2014
- “We Have What we Need: The Next Steps in Education Technology.”
- “Trial, Error & Discovery: iOS7 and the Changes to Apple’s Digital Learning Environment.” September 2013
- “Alex’s Lemonade Stand as a Learning Environment.” September 2013
- “How Far are we from the First Educational Video Game Console for the Home?” July 2013
- “The Importance of Learning Environment Design.” June 2013
- “Moocs: A Design Question to Consider.” April 2013
- “Why we must Learn from the Learners.” March 2013
Editorials:
University of Pennsylvania Graduate School of Education Admissions:
- “Interview with Nikki Adeli, High School Junior from Science Leadership Academy.” Penn GSE Admissions Blog. April 2014
- “Interview with Penn GSE Dean, Andrew Porter.” Penn GSE Admissions Blog. April 2013
- “Interview with Daphne Koller, Co-Founder of Coursera.” Penn GSE Admissions Blog. March 2013
Major Websites Edited:
Videos Shot, Edited and Produced:
- University of Pennsylvania Department of Sociology E. Digby Baltzell Thesis Award presentation
- University of Pennsylvania Department of Sociology Undergraduate Video Interview 1
- University of Pennsylvania Department of Sociology Undergraduate Video Interview 2
- Philadelphia High School Sports Highlights (Varsity 365)

